On The Charred Hill
A twine game about a clash of sword on a hill.
This was an experiment with Twine to get a better understanding of how branching narrative can influence procedural rhetoric and story structure. I feel the need to apologize for noticeable text chains and structure flaws. Also for the lack of voice for some characters, this was made in a terrible hurry.
Status | Released |
Platforms | HTML5 |
Author | Atty |
Genre | Interactive Fiction |
Made with | Twine |
Tags | Singleplayer, Text based, Twine |
Code license | Apache License 2.0 |
Average session | A few minutes |
Languages | English |
Inputs | Mouse |
Accessibility | One button |
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